phillryu
ongoing iron dev session with austin and kaz
| Tap Tap Tap has some awesome apps, Where To / Tipulator by my friends John, Scott and Sophia - http://www.taptaptap.com/ |
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| Excuse me, over $20,000 for Pangea so far |
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| Pangea just crossed $10,000 in profit from Enigmo/Cro Mag sales |
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| @siracusa where was the quality control there? |
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| @siracusa ROFL |
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| And I wonder how Twinkle will do vs. Twitterrific 'lite' |
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| Tap Tap looks amazing from Tapulous - http://www.tapulous.com/ |
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| @AmazingSyco oh right :P forgot about that during this flurry of iPhone app releases. yeah, can't wait for things to go BOOM later |
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| @mskorpe1 haha true, I guess I live in a weird bubble |
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| hmm dl's / sales are not as high so far as I expected, but I guess the mainstream crowd will be swinging by later this month? |
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| anyone know if Bomberman Touch supports online play? the product description is really half-assed, and no demos |
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| @pcuenca could be an unprecedented trove of public data on emerging markets |
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| @pcuenca that's really interesting, hopefully Apple doesn't shut this down before that happens |
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| @chockenberry congrats and good luck |
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| I wonder if Apple is going to take those figures down |
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| @verowhite this way the hate is DIVIDED, proportioned more towards the heavy hitting companies. things could get ugly, or very competitive. |
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| @verowhite well we learned that one company having transparent sales info results in scapegoating by a large portion of the dev community |
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| @chockenberry that's with your premium/free ad supported idea, which is a model I totally agree with for certain apps.. stay tuned man :) |
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| so each app page on the app store (accessed through the iPhone) apparently has sales/download stats. lol apple |
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